[rz] Position Object Size *** UPD 2017-Feb-28 ***
Posted: Wed Jun 25, 2014 3:51 pm
[rz] POS v1.2
Page Position Object Size (aka "POS").
This extreme lightweight extension allows you to resize objects according to the page scrollbar position.
How to use? Please see the included sample project file, it is self descriptive...
HTML 4.01 Transitional
W3C compliant
DEMO
Enjoy!
* New in version 1.2
- Extended support for RWD; different combinations of sizes and positions across breakpoints are allowed.
- The core has been moved to an external library file for faster loading times across pages.
- Additional minor code tweaks.
* New in version 1.1
Added support for RWD.
Notes about RWD (DEPRECATED for versions 1.2+):
- The object must always be the same size in all breakpoints; this 'same size' means only the value/s that is/are changed progressively during the page scrolling; the size that is not affected by that scrolling, can be different in each breakpoint.
- The object must always be at the same position in all breakpoints; however, it can be different if the object itself is placed within a layer and this layer is relocated in each breakpoint.
Page Position Object Size (aka "POS").
This extreme lightweight extension allows you to resize objects according to the page scrollbar position.
How to use? Please see the included sample project file, it is self descriptive...
HTML 4.01 Transitional
W3C compliant
DEMO
Enjoy!
* New in version 1.2
- Extended support for RWD; different combinations of sizes and positions across breakpoints are allowed.
- The core has been moved to an external library file for faster loading times across pages.
- Additional minor code tweaks.
* New in version 1.1
Added support for RWD.
Notes about RWD (DEPRECATED for versions 1.2+):
- The object must always be the same size in all breakpoints; this 'same size' means only the value/s that is/are changed progressively during the page scrolling; the size that is not affected by that scrolling, can be different in each breakpoint.
- The object must always be at the same position in all breakpoints; however, it can be different if the object itself is placed within a layer and this layer is relocated in each breakpoint.